Asset reflection issues after last patch


When i used the fix above. Also tried moving the textures to a Parent Folder at the top level. (1 folder in the main project folder with only the textures) I also tried removing the specifier for public in verse. Then the map doesn’t even load and fortnite gets stuck in, it seems like a loop. It says connected in uefn but just keeps reloading the map without even leaving the loading screen