I’m setting up a building blueprint and running into to trouble.
I’ve added grime and dirt decals to my building and in the blueprint it looks as I would like it to.
however when looking at the building in game the decals are very faded and overall the buildings “saturation” lets say is not how it looks in the blueprint editor.
Any idea on how i can get what is in my blueprint viewport in game??
on the left is the blueprint on the right is in game