Ask Unreal Anything: Rendering | June 15, 2022 at 1PM EDT

Hi,
Strata is an material framework we use to experiment with things. So it is experimental and not user friendly for now.
What it is: it basically abstracts away previous restrictions by enabling users to create and come up with any style of material: better metal mixed with plastic, coated with colored coat having anisotropy, coat over SSS, SSS that blends with metal, better defined translucency, etc. by playing with matter (e.g. mixing, layering slab of matters in a physically grounded way). A bit like Adobe’s MaterialX or Pixar’s Lama but taking into account the constraints of real time performances.
It allows to create a lot more variety of material but of course the more your material is complex, the more it will be expensive computation and memory wise.

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