Question about Clouds Cost
Hello!
Q1: Volumetric clouds seems to cost a lot to render. Is there any plans in the near future to reduce this cost? Maybe you can suggest some settings that can help reduce the cost but still have nice looking clouds?
q2: Will it be possible to have volumetrics be occluded by light functions?
I understand the light functions are a post process now, but have you considered changing that? I think it wasn’t a post process in the past.