In our next Ask Epic AMA, we’ll answer your questions about art and art production in UEFN. Whether you’re an artist, a developer looking for new ways to bring inviting content into your game, or just want to bring the awesome into your islands, we have you covered!
Members from Art and Art Production Teams will be joining us live on the forums on 2024-01-25T07:00:00Z to answer your questions.
Submit your questions directly to expert members of our team, ask about feature insights, overarching development guidance, career advice, industry questions, and of course, what you’re wondering specifically about Art Production!
Make sure to check out the backgrounds and expertise of our special Art Production guests featured below.
Do you have a question for us? Ask away by replying to this post! Please see the rules below for posting your questions.
MEET THE TEAM
Saga Alayyoubi / Senior Environment Artist
During his time at Epic, Saga Alayyoubi was the Lead Artist on the ‘Unreal for All Creators Brand Film’, and the ‘Forest Guardian’ project that was part of the launch of UEFN at GDC 2023. He was also part of the art team on the Quixel ‘90 Days’ project, the Matrix Awakens PS5 Demo, and several others. Saga received his Masters Degree in Architecture at Columbia University in 2007, and prior to joining Epic he has worked in architecture, commercial vfx and the film industry.
Alex Hammond / Creative Director
Alex is a creative director working at the Epic Innovation Lab. Having studied computer animation, Alex is a digital artist at heart with 17 years of experience within the VFX industry.
His role within the London Lab team is to help facilitate creative work and build engaging real-time experiences, primarily focusing on UEFN.
Gregory Yepes / Lead Technical Artist, UGC Tools
With over a dozen feature films and several AAA games under my belt, I understand the unique challenges facing creative efforts with a strong technological component. During my time at Epic Games, I have helped to deploy several solutions for UEFN creators, and have worked intimately with our Village Sample Project. My ongoing goal is to support and inspire creators to entertain the world.
Jamie Mossahebi / Producer
Jamie is a producer at Epic Games Innovation Lab in London with a background in both filmmaking and game development. During his time at epic he has worked on several art heavy projects in both Unreal Engine and UEFN for product showcases and branded experiences.
AMA GUIDELINES:
- Use the Reply button at the bottom. Please read through the questions to see if your question has already been asked, before posting your own.
- Please do not reply to anyone else’s post—replies should only come from Epic. If you’d like to discuss a related topic in more detail, create a new topic.
- Keep in mind, this is not a support session. Questions that are specific to your islands, account, or troubleshooting will be removed.
- Don’t forget to have fun!
- Posts not following these guidelines may be removed by moderators to keep the AMA flowing smoothly.
Thank you!