working on this plug in built for a person a project,
Melee combat system
Ranged Combat System
Item /Equipment / Inventory System
Generic Statistics and attribute system
100 % multiplayer ready
100% C++, higly generic, animations are just an example made using paragon assets.
Configurable AI System that supports both Melee and Ranged AIs
Companions Systems with command pattern to give order to your companions!
Subscribe to the channel to receive update for progresses!
**Does It Work Single Player? **
Actually the single player version is finished, most of the bug I’m fixing are Multiplayer Only.
Will It Include AI?
I’m working on AI right now, but it will be a separate module.
NEW! Yes, AI will be inclueded!
How much you plan to charge for it?
Not really sure, my plans are from 50$ for basic modules to 229$ for the complete Pro version.
Will AI Use Weapons?
At the moment AI are based on the same class of player without ANY difference so ai can be Unarmed / melee / ranged and will use the same equipment System and the same Action System of the player. Basicly each AI will also have it’s own inventory and the weapon it equips will modify their stats exaclty like they do for players. But this part is still a WIP.