Summary
Ascender’s zipline collide with Map Controller volume if “Activate on Trigger” enabled
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
1 - Create project
2 - Add Map Controller Device
3 - In Map Controller Device details, select the checkbox “Activate on Trigger”
4 - Add Ascender Devices above Map Controller Device
5 - Look at the zipline handle
Expected Result
Ascender’s zipline ignores Map Controller Device volume
Observed Result
Ascender’s zipline collide with Map Controller Device volume
Platform(s)
windows