Summary
As a Creator, I’m unsure how it affects my stats when there is lag or backend issues after people choose to play my map.
Lately, after clicking Play (in the live FN client) on a Creative island, it can take a significant amount of time to “waiting for download” and then be at “downloading” for quite awhile too.
In these cases, it’s VERY likely that anyone who has a short attention span either tries a different map, or quits the client entirely.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Matchmaking
Steps to Reproduce
Select/play a variety of maps, I don’t know how relevant the download size is, and click play
Expected Result
the player would fairly quickly matchmake / download with feedback.
Observed Result
the player can frequently have multi-minute waits with no feedback before the map actually begins downloading.
Platform(s)
xbox. pc for sure.
Island Code
4970-2691-2291
Additional Notes
There’s also the “queue time” graph. Is that related to before you load in, or is that strictly matchmaking post-load?
TLDR: as a creator, I would expect backend service issues unrelated to my island to not negatively affect my stats.