I have created volumetric clouds material, but it has weird ping and green shapes on the corners. How can I fix it?
Did you try getting rid of the texture streaming pool error?
Console command
r.streaming.poolsize x000
where x is the number of GB VRAM you have on your GPU.
yes just tried that, didnt work
maybe I need to tweak some mipmap/compression settings?
edit: also tried using same material in another project, same issue
Meh, not sure, sorry