Artifacts appear on meshes when moving away from them

Hello, I have a baked scene with CPU that looks really great. Problem is when I move away from some objects artifacts start to appear on them, up close the objects look good, not sure what’s causing it and how to fix it. Has anyone encountered this before?

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it’s happening all over the scene

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Disabling ‘Virtual texture support’ in the project settings helped. I rebaked the scene and no more artifacts!

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Just found this