Why do I get this artefacts from the distance field (DistanceToNearestSurface Node)? I noticed that they don’t depend on the mesh (topology) cause they look the same on different meshes…
Why do I get this artefacts from the distance field (DistanceToNearestSurface Node)? I noticed that they don’t depend on the mesh (topology) cause they look the same on different meshes…
Bug. Target fix is sadly 5.2…
I see Thank you!