Hi there,
Somewhat experienced 3D artist here but pretty inexperienced with Unreal Engine, I’m looking to make a cinematic short film set entirely within a hot air balloon, and I’m trying to figure out the best way to go about doing an environment.
The environment is: purely clouds, surrounded by the night sky. I don’t want any ground to be visible, it should be totally shrouded by clouds, same for the sky directly above, with a strong blue/green side light from the moon illuminating everything.
Not super realistic, but more cinematic (I’ve attached some reference images + previous work I’ve made in other 3d programs to demonstrate what I’m trying to get).
Obviously some of the cloud structures here get a bit crazy, but the simple version is a thick layer of clouds above and below, some fog, the moon illuminating the world as a strong side light, and maybe some more broken up clouds in between.
I’ve been doing some experimentation with volumetric clouds and other plugins like the sky creator and ultra dynamic sky, but I’m having a few issues:
-What’s the easiest way to get a layer of volumetric clouds below the hot air balloon? The balloon model is set at a Y location value of 0, so it’s on the floor. I’d like to get a thick layer of fog/clouds below the balloon, but the volumetric clouds only seem to go so low. I guess I could just move the balloon way higher up but that seems inconvenient, surely there’s a way around this? Maybe I’m missing something.
-Are there any good resources for creating a cinematic-looking night sky? Many of the tutorials I’ve found seem a bit uninspired (night sky is a solid colour and not a gradient, moon looks fake, almost no illumination from the moon.) Any pointers, recommendations or suggestions here would be amazing.
Aside from a few slowly scrolling clouds in the foreground to give the illusion of the balloon rising, the background doesn’t have to change (eg: the moon wouldn’t have to move, etc), so the lighting setup can be fairly static. I’m just trying to make it look as good as it can possibly be.
If anyone can give me some advice or pointers on where to start looking with this, that would be amazing.
Thanks!