Array UE_LOG

heloo, i would like to know how i do an ue_log on these created players, i need to get their name when they are created in games, how do i do? Need in array right?

if (NewPlayerState)

{
	NewPlayerState->SetTeamNumber(PlayerTeamNum);
	UE_LOG(LogClass, Log, TEXT("Names: %s"), *PlayerTeamNum[]);
}