DarthRaff
(DarthRaff)
1
Hello,
UPROPERTY(EditAnywhere, Category = “AI”, meta = (UseComponentPicker, AllowedClasses = “ATargetPoint”))
TArray<ATargetPoint*> Waypoints;
This show the array in the editor but, when i try to put in an object it remains none.
Don’t know what am i doing wrong.
Hey @DarthRaff,
The only thing that I can see that may be an issue is that Meta isn’t capitalized in your code. I hope this can help!
-Zen
DarthRaff
(DarthRaff)
3
Thankyou very much,
Solved. The problem was i was trying to edit the Blueprint and not the instance in the map. My fault, sorry 
1 Like
@DarthRaff, No worries!
Thanks for posting your solution too! Ask another question in the forums if you run into more trouble!
Happy Developing! 
-Zen