ARKit Measurement Test

I am developing application ARKit Home measurement. In this I am not able detect plane between wall and ground in some places.Is Create custom made plane using ARkit plugin is possible in unreal?

Wait a bit for 4.20 preview release since it’ll ship with ARKit 2, which has a built in object measurement feature and will be a lot easier to actually do one of your own in the engine. Apparently docs are on the way as well, at least according to the blog post, been a year since ARKit and not a single line of docs went live.

Here’s a link to blog post: WWDC 2018: Introducing ARKit 2 and Unreal Engine - Unreal Engine