ARKit - Lighting Issues on Device

Hi ,

I’m not using ARGameMode - for now I wanted to keep things simple and not worry about alignment (it seemed to me like that’s all it was helping with). When my game launches, the assets are placed in front of the camera and the tracking works fine from that point on.
I’ll add ARGameMode to my project when I get a chance to see if it makes any difference, but I have a feeling it may not help in my case.

I do have a directional light and skylight (configured similar to those in the ARSample). Also, I’m testing on an iPhone 7.