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Arkit instead of Vive tracker?

Is it possible to use the Arkit plug-in to get live tracking data from and iOS device to drive an actor on a UE4 session running on a PC? I’m basically trying to get a barebones version of the virtual camera plug-in without streaming video back to the iOS device and without all the camera UI stuff. Basically trying to use the iOS device as a generic tracker just like the examples I saw online using Vive (using a blueprint function to get the tracker location and use it to move a camera or anything else)