Hi,
I am having trouble while trying to initiate an Arkit project in UE4.
I cannot even set Arkit up, I always get an error while trying to generate the project files after the setup.
This is the error I get, hopefully anyone’s got a solution - Thanks in advance:
Setting up Mono
/Users/Username/Documents/Unreal Projects/UnrealEngine/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.CSharp.targets: error : Error executing tool '/Users/Username/Documents/Unreal Projects/UnrealEngine/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/mcs.exe': ApplicationName='/Users/Username/Documents/Unreal Projects/UnrealEngine/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/mcs.exe', CommandLine='/noconfig @/tmp/tmp145e2bfb.tmp', CurrentDirectory='/Users/Username/Documents/Unreal Projects/UnrealEngine/Engine/Source/Programs/DotNETCommon/DotNETUtilities', Native error= Cannot find the specified file
Cannot open assembly '../../../Binaries/DotNET/UnrealBuildTool.exe': No such file or directory.