ARKit app rejected because of TrueDepth APIs usage

I’m in the same boat except my iOS app has no AR kit features at all. Does this mean that nobody with 4.19.2 can currently submit to App Store without rejection?

I need a solution, preferably one that doesn’t involve any programming (i.e a hotfix). I read in the other thread that simply disabling the ARkit plugin in Unreal doesn’t work either…