Is ARKit body tracking usable in UE4? I want to make an app like in this video Body Tracking with ARKit 3 and Unity3D (TUTORIAL) - YouTube where they use Unity.
also the same question
Any updates here? I know this is an old topic but I’ve been searching the web for a decent camera based full body tracking solution I keep reverting to using ArKit as intelsense and azure kinect seem like a pain to set up either because there’s no stock on the cameras or no proper integration with UE4.
The world is slowly defrosting and people are more and more enquiring for experiential solutions.