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Area of interest or rendering distance for replication objects

I will appreciate any help for information where I can specific area of interest in multilayer mode.
I mean now in my project the rendering distance for replication objects is about 100 meters and I can not find where it can be configured. Objects that are replicated to the server appear from “nowhere” when I approach them. I want to increase this distance but can not find how to do it…

It’s part of the Actors Replication settings. “Net Cull Distance Squared” is the setting you’re looking for, the default is fairly small, but you can ramp it up to increase the replication distance :slight_smile:

Dear TheJamsh, thanks a lot, this is exactly what I have been looking for…