Are Virtual Textures worth it?

I’ve tested them before. They reduced my VRAM usage significantly but every time I moved the editor camera I could see pixels shimmering/flickering, so I converted all the texture samples back.

Anyone else experience this? What are your thoughts?

Absolutely worth using it if you want to leverage the features it has. You have provided very limited information, so it’s difficult for me to say what you should do without additional knowledge. You can read more about it here: Virtual Texturing | Unreal Engine Documentation