ARCore conficts with other tracking plugins like ARToolkit (Unreal4AR)

For some reason the ARcore part of the engine once activated, changes something internally in a way that even in between levels it affects other tracking plugins like AR4Unreal (ARToolkit). In this video i can show you what’s happening:

For everyone else that is thinking of buy a commercial version of the AR4Unreal, please checkout this build, its for Android, here you can experience the problem between the 2 plugins. 

I can provide in a private message the basic project shown in the video for someone related to the Epic Games Staff.

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks