i currenty training lighting with bounce card method and photorealistic quality.
modelled 3dsmax, except chair( referenced kooola’s scene )
static lighting level scale : 0.01
num indirect lighting bounces : 40
indirect lighting quality :6
indirect lighting smoothness : 1.1
Lightmass build time : 45 min.
added matinee for testing scene.
core i7 5820
16 gb ddr4
any advice to reduce building time and to increase quality?