Hey, I’ve been trying to get a good material for my pool shader but can’t quite get the right look, here is what I have:
Its the Water Material that came with the Engine, I just modified the color, opacity and refraction values to try to get the look I wanted but couldn’t manage to find any.
Here are References of what I’m after
(a clear shader that shows depth but also has decent reflective value)
This could work too: (taken from a thread in the ArchVis section, OP didn’t respond)
If anyone has an idea on how to achieve any one of these any help would be appreciated!