Arch Viz: Foggy and ghostlike renders

Hello there!

I am trying to put together some renderings for an architectural project and lately I started having issues with rendering the image through the Movie Render Queue.

Basically, I think there are 2 main issues:

  1. The ghostlike atmosphere given by the textures that are not loaded properly. For this I tried (and still didnt help):
  • enabling and disabling the antialising
  • choose a later frame, add a few frames before the rendered one
  • change a camera from a similar angle
  1. The light in general gives a foggy atmoshere, instead of a clean and sharp image. For this I tried (and still didnt help):
  • disabling the exponential height fog
  • setting the lens flare very low (0.05)
  • setting the bloom to convolution and intensity to 0.1

I will add some images to better explain my concerns. Many textures are not there because of a recent crash, but even with them is the same atmosphere (check for example the ceiling).
Thank you so much