As the name suggests, I had a question about trying to select an object that gets placed into AR space. I am currently using the ARCore Unreal SDK HelloARUnreal project from Google as the foundation. My end goal is to be able to select and move the placed object after its initial placement, to give the user more control over the placement of the object.
The most I have been able to do thus far is to semi-combine the World Hit event from the Unreal AR base scene into this project, but that doesn’t seem to be giving me the answers I need for it.
Does anyone have any suggestions or directions I can go in for this?
And if this is an easy question my follow-up would be, how would I get my selected object to be dragged around the screen based on user input?