AR Handheld video feed is green

Hi ,
I have opened the AR handheld trmplate on UE 5.6. Have not altered a single setting. I am using a SamsungS24. I have packaged and installed it. When the app uses my camera the screen goes completely green. Have seen comments on tutorial videos that others have the same issue. All i can find is it is a setting issue but no ideas on how to recifty this. Any help please… need to get the camera operating as it should.
Thank you in advance

I’m sorry, but I think this is a bug that may (or may not) be corrected in future release. Unreal Engine jhas been struggling with AR stuf for years now … I hope you’re not in a hurry because this can take a looooong time to be fixed. I had to switch to another engine for my project. It’s sad but Unreal is not to be trusted for AR on phones for now

Thanks. I am working on another project. Just had a fun idea for an AR game that I thought I’d try. Sadly can see no reason why their template unaltered does not work on a high end device.

UPDATE - I don’t think its an AR issue. My other project works fine but has an option to trigger a video played through Sequencer. Worked fine in 5.4 now when i play it my video is green in 5.6, everything else is perfectly fine