wow, im going over this now trying to logically understand how this works, but you say that i must place within an pawn or else where within the scene, which is where i begin to get confused as, (excuse my little knowledge ive only been using the unreal ar template) when creating a “placeable” I have only been able to get meshes to place, and only one mesh, so i have been placing a fully converted SOLID WORKS model as my mesh, being that its a mesh already within the “BP_Placable” blueprint I think this might be my main issue. making blue prints for blueprints, and so forth.
Is it possible to create a scene and then use it in the same way you would a mesh?