Hi all, long time reader, first time poster
Im currently completing a unit at uni which is a replacement for a graphics unit (im an engineering student so app and unreal engine is way out of my scope), and for my final i must make a deployable AR app, with the idea revolving around a covid safe coffee caravan, i have produced my models in solid works and have gotten the app to deploy, im able to place my models within the scene when tapping on the screen of my phone.
But now i want to be able to go beyond this, my first mission is to be able to tap on the rear door of the van(after already placing the van in ar), having tapped the door i wish for it to open allowing the user to walk in (this is to be all 1:1 scale like a pre product demo or template).
I understand that to do this i must make up a “hit” blueprint casting on the door, but this is where my knowledge runs out, ive tried a few ideas that I thought were logical but they have all failed. Ive also scoured the forum for hopes of finding someone doing something similar in ar but to no demise. If anyone has any idea or could point in the right direction it would be much appreciated. Im enjoying this while unreal experience and wish to continue learning.