Hi, I’ve accepted permissions and tried a new version to accept again but it still wouldn’t work & yes it was set to world.
I think Epic is no longer supporting ARKit 2.0 which is what the older IOS devices use. ARKit 3.0 is only supported on the newer iPhones/iPad which have the A12 Bionic chip or better like the iPhone XR or XS.
Just FYI, this worked fine on a build done on a MacBook Pro, but has a black screen if we build from a brand new Mac Pro. Both running the latest OS X and both using 4.26 and the latest iOS.
Okay so you need a device with ARKit 3 Support to run 4.26 AR apps, am I right?
Because there was a new post/question about this and I am a bit confused.
In my case the game is running fine on an iPhone 12, but not on an iPad Pro 2017 (you need at least iPad 2018 for ARKit 3)
Yes, I believe you need ARKit 3 support to run 4.26 apps but I have submitted a bug report as this does not appear to be documented anywhere, I’ll let you know when they back to me with an official answer.