So I’ve been struggling to bring in some keyframed animations from Cinema 4D over into UE4 (fbx). I’ve finally got all my PSR animations baked down from the hierarchy and importing correctly. Only now, I can’t apply materials to any parts of what I’ve import or it becomes invisible. Can anyone confirm if this is a bug or if there is a workaround? It looks like other people have had the same problem. I’ve already checked for two sided materials as well. So that isn’t the issue.
Anyhow would be awesome.