Summary
Application scale is effecting socket rendering.
Could not for the life of me figure out with my sockets (for modular rigging) were rendering with an offset, and none of my colleagues had this problem. FINALLY sorted it out. Application scale. Take a look at the two attached images.
What Type of Bug are you experiencing?
UI / Tools
Steps to Reproduce
Go to a modular control rig to drop in a module… then change the application scale from 1.0 to anything else and watch the sockets drift.
Expected Result
I’d expect the sockets to match the bones no matter the application scale.
Observed Result
The sockets scale in screen space according to application scale.
Affects Versions
5.8
Platform(s)
Windows
Upload an image
Additional Notes
I’m realatively new to UE, so if I’ve mislabeled something, I apologize.

