To further add to this, below is an error through the project launcher :
2025-06-05 16:52:23.430 HandheldAR[5867:3186196] [UE] Assertion failed: false [File:./Runtime/Renderer/Private/ShaderBaseClasses.cpp] [Line: 283]
‘FARKitCameraOverlayMobilePS’ shader uniform expression set mismatched shader map for material ‘MID_M_SceneDepthOcclusion_2147482359/M_SceneDepthOcclusion’.
Material: ‘Material /AppleARKit/M_SceneDepthOcclusion.M_SceneDepthOcclusion’
Proxy: ‘MaterialInstanceDynamic /Engine/Transient.MID_M_SceneDepthOcclusion_2147482359’
2025-06-05 16:52:23.438 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:438][289]Assertion failed: false [File:./Runtime/Renderer/Private/ShaderBaseClasses.cpp] [Line: 283]
‘FARKitCameraOverlayMobilePS’ shader uniform expression set mismatched shader map for material ‘MID_M_SceneDepthOcclusion_2147482359/M_SceneDepthOcclusion’.
Material: ‘Material /AppleARKit/M_SceneDepthOcclusion.M_SceneDepthOcclusion’
Proxy: ‘MaterialInstanceDynamic /Engine/Transient.MID_M_SceneDepthOcclusion_2147482359’
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: === Critical error: ===
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error:
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 5 HandheldAR 0x0000000106cf6b8c FMaterialShader::SetParameters(FRHIBatchedShaderParameters&, FMaterialRenderProxy const*, FMaterial const&, FSceneInterface const*) + 440
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 6 HandheldAR 0x000000010a1539d4 void SetShaderParametersLegacy<FRHICommandList, TARKitCameraOverlayPS<true>, FRHIPixelShader, FSceneView const&, FMaterialRenderProxy const*&, FMaterial const&>(FRHICommandList&, TShaderRefBase<TARKitCameraOverlayPS<true>, FShaderMapPointerTable> const&, FRHIPixelShader*, FSceneView const&, FMaterialRenderProxy const*&, FMaterial const&) + 112
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 7 HandheldAR 0x000000010a133588 FAppleARKitVideoOverlay::RenderVideoOverlayWithMaterial(FRHICommandList&, FSceneView const&, FAppleARKitFrame&, UMaterialInstanceDynamic*, bool) + 2088
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 8 HandheldAR 0x000000010676eea8 FMobileSceneRenderer::PostRenderBasePass(FRHICommandList&, FViewInfo&) + 820
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 9 HandheldAR 0x00000001067c3928 TRDGLambdaPass<FMobileRenderPassParameters, FMobileSceneRenderer::RenderForwardSinglePass(FRDGBuilder&, FMobileRenderPassParameters*, FRenderViewContext&, FSceneTextures&, FInstanceCullingManager&)::$_0>::Execute(FRHIComputeCommandList&) + 1276
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 10 HandheldAR 0x0000000104dc1140 FRDGBuilder::ExecuteSerialPass(FRHIComputeCommandList&, FRDGPass*) + 160
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 11 HandheldAR 0x0000000104db6c04 FRDGBuilder::Execute() + 5008
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 12 HandheldAR 0x0000000106c4f7d8 FSceneRenderProcessor::Execute()::$_0::operator()(FRHICommandListImmediate&) const + 1132
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 13 HandheldAR 0x0000000106c50894 TGraphTask<TEnqueueUniqueRenderCommandType<TRenderCommandTag<FSceneRenderProcessor::Execute()::TSTR_SceneRenderBuilder_Render856>, FSceneRenderProcessor::Execute()::$_0>>::ExecuteTask() + 680
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 14 HandheldAR 0x00000001031e8938 UE::Tasks::Private::FTaskBase::TryExecuteTask() + 248
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 15 HandheldAR 0x00000001031e79a4 FNamedTaskThread::ProcessTasksNamedThread(int, bool) + 1512
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 16 HandheldAR 0x00000001031e6274 FNamedTaskThread::ProcessTasksUntilQuit(int) + 148
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 17 HandheldAR 0x0000000104e28a6c RenderingThreadMain(FEvent*) + 448
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 18 HandheldAR 0x0000000104e5aad0 FRenderingThread::Run() + 56
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 19 HandheldAR 0x0000000103360698 FRunnableThreadPThread::Run() + 156
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 20 HandheldAR 0x000000010331de3c FRunnableThreadPThread::_ThreadProc(void*) + 80
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 21 libsystem_pthread.dylib 0x00000002293cf344 _pthread_start + 136
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error: 22 libsystem_pthread.dylib 0x00000002293ccab8 thread_start + 8
2025-06-05 16:52:23.484 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:484][289]LogIOS: Error:
2025-06-05 16:52:23.493 HandheldAR[5867:3186196] [UE] [2025.06.05-15.52.23:493][289]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1, FIOSErrorOutputDevice::Serialize)
16:52:12 Enabling developer disk image services.
16:52:12 Acquired usage assertion.