App Remoting from a desktop app without Unreal Editor running... but how can I use it?

4.25 brings this update for Hololens 2. So now it possible to use Holographic Remoting outside the editor, but I cannot find any documentation about how to use it. Anyone knows? Many thanks!

I will reply to myself as Microsoft confirmed how to do it for the next patch (in 4.25.0 seems to be broken ATM)

PackageGame.exe -vr -HoloLensRemoting=<hololens_ip>

I’m having the same issue, any updates on it? I thought maybe I could just add the WindowsMixedReality plugin to my game somehow, but haven’t been able to figure out how to do that.

@Deimos909- the command shared is correct, the full instructions have been added here: https://docs.microsoft.com/en-us/win…real-streaming