Hi,
I haven’t been able to reproduce this in my own test project, so in order to get a better idea of the problem, I have a couple of questions.
First, how are you travelling to the next level? Is this being done with something like the “open <Level Name>” command or some other function?
Next, are you doing anything to affect the Net Mode? In my own test project, I’m still seeing the Net Mode as NM_ListenServer when EndPlay is called for the the player controllers.
Any other relevant information you could provide would be appreciated.
Thanks,
Alex