When I add Apex cloth to the coat it gives me this shading issue, I’ve tried making different formats .apx and .apb but when I try to export apb from 3ds max with the latest plugin it gives me a apx instead. The blue part seems to be linked with the Max Distance because it only appears where there is more movement and does not appear where it is zeroed.
I’ve tried flipping normals which did nothing. Tried changing the importing options on Triangle winding in reverse but that only made the model all blue. Tried using a new unreal material not the imported one which has no difference.
Anything else I should try?