AO SpecularOcclusion Mode. Specular occlusion too strong.

If I enable specular oclusion mode (r.AOSpecularOcclusionMode 0) the scene’s specular is reduced too much. And if I enable SSAO at the same time as the skylight DFAO, the specular is reduced even more to the point that it is unuseable. Is there a way I can control the specular oclusion intensity?

Bumpy Bumping

I tried the console command: “r.SkySpecularOcclusionStrength” however it doesnt seem to do anything.