Hey everyone!
So i’m having trouble trying to render an Ambient Occlusion pass from an animated camera in my scene. The first three frames seem to come out alright but then al the rest seem to be “overexposed”, which seems weird to me since this is an AO pass. I’m not sure if I’m doing something wrong, tried changing some settings in the rendering window and in my post process volume but the problem remains. Does anyone have any idea what might be happening here?