Anything for VR?

Yup, same for me. Instant crash

My best guess would be that once Sony releases their VR HMD for the PS5, Epic will most likely put some love and attention for VR into UE5…since Epic is totally embracing the PS5 as console of choice.

I did get Lumen working in VR with a Brushify project converted to UE5. Still testing but it does work with Instanced Stereo=off.

Stereo Instancing is still broken in UE5 just as is was in earlier versions. Turning it off helps to get both eye’s working for VR for the most part.