Hello everyone.
I’m creating this huge structure with lots of glass panes. Problem is it seems everything including the hdri backdrop sky don’t render beyond a certain distance or at least it seems to me this way.
I’m using UE 5.5, I turned nanite on and off for the glass mesh, I made the glass material two sided and one sided, I made the glass panes into a box mesh but nothing seems to work. Any help is greatly appreciated.


