Anything Behind Glass Material Draw Distance Is Reduced?

Hello everyone.

I’m creating this huge structure with lots of glass panes. Problem is it seems everything including the hdri backdrop sky don’t render beyond a certain distance or at least it seems to me this way.

I’m using UE 5.5, I turned nanite on and off for the glass mesh, I made the glass material two sided and one sided, I made the glass panes into a box mesh but nothing seems to work. Any help is greatly appreciated.