Now that its mid 2018, has any one made any progress in this realm. I too am looking to use Unreal for filmmaking and it seems like its the hardest thing in the world to find info on.
Most of the tuts i seen, involve moving a camera around and right clicking pre rigged assets to perform stuff like walking and grabbing stuff.
But what if you have an actual story where you want character to talk and interact. All teh stuff I seen in that respect seems to be to animate in Maya or some other external software and then import that into Unreal. Natuarally when it comes to filmmakeing, that already puts a hitch in the system since if your going to be animating in a 3rd party program, why would you want to go through the trouble of importing to Unreal. (this also seems to be the case with Unity).
Any help or ideas would be greatly apprepriated. Also if anyone out there is also actively pursuing film-making with unity, I would be interested in join up as a way of learning while working on a real project. I’m an experienced animator and have a mocap gear as well as high skill lebel on most animation and graphics software.