Anyone tried integrating Unreal Game Sync for Plastic SCM?

Not sure if this is still interesting for you but we’ve made our alternate tool to sync our Plastic repo with our builds public / open source.
It currently pretty tailored to our specific needs, but it is open for pull requests adding support for other storage solutions or alternatives to Jira etc.

It’s at GitHub - goalsgame/gamecure: Gamecure, open source

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