I could not find any mention in official docs or forums of Epic exploring this idea, so came here instead.
Since many Indie studios prefer using Plastic over Perforce, I wondered if anyone here had tried to get UGS working with a Plastic SCM Depot rather than Perforce bindings? If so I’d be interested to hear any tales from the trenches, whether it’s a non-starter, or whether someone has successfully managed it, as I believe with some automation tools (time triggered overnight sync & deploy) on top it could be a huge time saver for lots of teams.
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Not sure if this is still interesting for you but we’ve made our alternate tool to sync our Plastic repo with our builds public / open source.
It currently pretty tailored to our specific needs, but it is open for pull requests adding support for other storage solutions or alternatives to Jira etc.
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Thanks… Will take a look and see if there is value in modding it