Anyone know a BP for spawning a destructible mesh in place of a skeletal mesh?

Hi,

I am trying to have a skeletal mesh that I turned into a cloth turn into a destructible version of itself. Ie The cloth is waving in the wind and then breaks apart. Anyone have any idea how to do this? I am able to have a static mesh replaced by a destructible static mesh but cant seem to do it with skeletal meshes.

Thank you in advance.