Anybody hanging this line with debug symbol in UE5.5.4

it always happens what I set animInstance to mesh or hover animbp thumbnail or open animsequence since 5.5.3 version with debug symbol.

if (IAnimClassInterface* AnimBlueprintClass = IAnimClassInterface::GetFromClass(GetClass()))
I don’t think this is problem… but keep interrupted at this line

I don’t know why this things happen. also I posted BugReport when I first experienced this issue it’s been few months pass. but It’s not fixed in 5.5.4

  1. install 5.5.4 from epic launcher with debug symbol
  2. make C++ sample project
  3. hovering mouse on anim bp thumbnail or open anim sequence then it happens.

please I want to know how to fix this…