As the title says, I would like to hide the foliage, as it impacts the performance in the editor in a quite big way. And my laptop can’t handle 300+ trees onscren at all times.
Hello popifrex,
You can hide your foliage by going to your viewport’s Show > Advanced > Instanced Static Meshes option and toggling it off.
Hope this helps!
~Sam
You can also adjust the culling distance of your foliage to improve performance. Maybe you don’t need to see every tree off into infinity Though this will effect it in the game as well.
Perhaps we should change the language of that toggle to make it more understandable.
Thank you!
Inside the Editor Preferences - Keybindings if you type in Show Instanced Static Meshes you can also bind this to a hotkey (I used CTRL + ALT + H) to make toggling easier.
didn’t work for me any idea why could it not affect grass foliage?
Try Foliage instead of Instanced Static Meshes, I remember such an option around there.
HI, I did this setting but when i am doing lightbuild, is there a way i could decrease the weight by applying this setting temporarily? so that I don’t need to wait long time to see real time changes… I have a very old PC, so only light building gives me real time update. Please help me
I have turned off visiblily in details menu its not visible now how can i turn it on.?