Hello everyone! I have a mobile game that has its binary file size over 80mb (uncompressed) & ~27mb when compressed. Maybe there anyway to reduce size of binary file? When i building project i see unreal build some things that my project didnt need, such as HMD, AI and etc. I think if i can exclude them from build there will be some profit, but i can’t figure out how exclude modules from build.
The question, how i can reduce the binary file size?