I need to use an inbuilt method that takes a GUID, representing an actor reference.
How can I get the GUID of an actor instance?
I don’t mind if the solution is in BP, C++ or Python, since you can interface between the three with ease.
The closest thing I’ve found is UObjectBase::GetUniqueID(), but that simply returns a single
Furthermore, FGuid is composed of four
uint32s, not just one… so
GetUniqueID() certainly isn’t what i want.
Thanks in advance,
Some Completely Optional Context…
The method I’m trying to call is
MovieSceneScriptingActorReferenceChannel::addKey() (python, it’ll be in BP somewhere)
This method takes a
MoveSceneObjectBindingID (python | C++), which is just a GUID. Therefore, a GUID must be able to reference an actor.
NB: I realise this could be seen as a scripting problem, and so posted in the wrong place, but I’m just looking for A solution, the language does not matter.