Any actor mirroring reverts after UEFN restart (regression)

Summary

Noticed that since last update, after I mirrored an asset like a FN wall, the wall would not appear mirrored inside live edit, and it would revert the mirroring after UEFN restart.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Search in Content browser the asset: “GasStation Door S 01” and place it. Notice which way the door is facing and which side the door is (one has a keypad on the door).

Launch live edit
EDIT:
Alt Tab back to UEFN, mirror the blue scale of the door (or Forward) then hold Alt and duplicate
If you did it right, it will desync live edit.

Expected Result

Door and side of door faces the same way in both UEFN and live edit

Observed Result

Door side is mirrored differently inside UEFN and live edit

Platform(s)

PC

Edited repro steps